![]() ![]() In addition in this forum we can see the animation, the rendering. So I guess there must be a cheat, bare sprit base + clothing pack (and/or with a generator). Except, "HOW WE USE IT" It's a real Chinese puzzle (without being racist) to find super clear answers without the answer being: you can't do that with a generator, you all have to create by yourself! Personally, I don't think everyone who shares content for RPG Maker is knowledgeable about drawing, especially pixel art. His naked characters are with different layouts, we can see in this example characters kissing source: When I see that, I tell myself that the possibilities of creation, of adding emotions to my "game" will be enriched. And I see character sprites that I'm going to call "naked". When I type on Google "tall sprit body" I therefore fall on this forum and registered a few minutes ago. Then comes the third stage of my research. It's even cooler than going through a drawing software, except that it's not complete and I don't know how to complete this list, if someone would know how to do it and help me add other clothes, he would be warmly welcome. Second, I found available software called TAB 0.9x unofficial. Anyway, unless there is another method for this example. Me personally, I think that if I do it this way, the result will be with ultra slobbery textures and completely blurry. the first would be to take the sprit of the character in a 3 x 4 box, cut off the head (have the poor one) and stretch the body (don't ask me the size, because I don't even know how many pixels it takes stretched). I saw several options if I'm not mistaken. Except that, um, how to say, I come across a "bone" if you know what I mean. It's good, it's cool, it really makes you want. ![]() That's why I found different posts, where people share their creations. CRUSH! They look like characters from Japanese chibi cartoons, which absolutely does not correspond to the atmosphere I want to put in my "game" (I don't really want to create a game, for those who are curious, come see me in PV). That is to say, to have a visual that suits me then go on the story.īasically, the character sprites are how to say. I don't know if you're like me, but I would like to put things in place before I can tackle the games directly. I am French and excuse me, but I have to go through a translator. Examples are okay in moderation.Before talking about what I came to look for, I come first of all to seek help (because I have been starting for a while), maybe for some, simple things (in my opinion who are). Please direct people to this post instead of reposting the original templates! Unless the links go dead, of course in that case, share everything, share often.I have no additional terms, but I'd love to see what you make with them.Mack / Loose Leaf: The walking characters are heavily edited Mack / Loose Leaf, whose TOU are translated here.RPG Maker: The battlers and the MV-head template are edited MV RTP, so not available for use outside of RPG Maker.If you have an idea on how to improve them, let me know! These are tall character templates based on the Looseleaf/Mack character generator from the Vx/VxAce days. I made these for my own use but thought someone else might be interested as well. ![]()
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